New RT Mechanical Switches that actually feel & sound like real mechanicals (no compromises)

We’ve been cooking something pretty cool in the lab — A brand-new mechanical switch utilizing RT technology.

Here’s the deal: it gives you the **exact same tactile feel and sound** as classic mechanical switches. Same satisfying bump, same thock, same everything you already love. But now it also packs in all the advanced magnetic switch goodies:

- Multi-stage actuation

- Rapid Trigger

- In-game instant stop (super quick release)

Plus it supports next-level key mapping features like DKS multi-key synchronization and one-click combo execution.

On the hardware side, we added an extra metal pin so the RT functions work (full 3-pin design). We also developed our own dedicated 3-hole PCB that’s 100% compatible with standard 2-pin mechanical switches. That means you can randomly mix our RT 3-pin switches with regular mechanical ones on the same board — super flexible for custom builds.

The secret sauce is the physical cross-contact conduction structure. Unlike a lot of pure magnetic switches that sometimes drop out or fail, this one stays rock-solid while still keeping the low power consumption that traditional mechanical switches are known for.

Bottom line: it finally breaks the old limitations of regular mechanical switches and gives you the perfect balance — that premium mechanical typing experience + all the modern rapid-trigger gaming tech.

Feels like a real breakthrough. What do you guys think ?

ChatGPT write me a product marketing description.

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Agreed. Also, you can sort of intuit the broad outlines of an MX switch’s force curve from the shape of its slider, and that is a linear slider. Magnetic switches are already making progress towards being non-garbage linears, and it was never the lack of a contact leaf that was the issue anyway. I’m not entirely sure what the killer feature is here. I could be missing something. Lord knows I don’t really represent the zeitgeist of the community, but you can do better, @Deer_Lab.

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Is this sort of using the same method of moving contacts, but instead of having them physically connect it’s magnetic proximity? I like that idea in the abstract and I think it has potential, but I agree that in the space a linear is the least exciting one to show an exploded graphic of.

I see two sets of rails; is one for the magnetic contact and another for the potential tactility, or would they all match for a tactile as well?