These days I probably just spend the most time on Monkeytype, though I’ll always appreciate the simplicity of typings.gg.
Before I discovered either of those, though, I spent a good bit of my leisurely typing time on Nitro Type, which is a similar format to Typeracer; live competition and stuff like that. It’s sort of like a car version of the carnival game with race horses and water guns - except instead of water guns, you’ve got a keyboard.
If you’d like something more on the creative side that also happens to include a typing test mode, take a look at Keyboard Simulator - you can design a keyset colorway and then test it out!
- Pro: compete with other users in real time, track stats as a registered user
- Pro: it’s got cars!
- Pro: gamified; earn new cars, paint jobs, user flair, etc.
- Pro: social features like achievements and friends
- Con: Very “mobile gamey” in that it asks you for money
- Con: I mean it asks you for money constantly
- Con: Maybe a bit busy visually speaking
- Pro: about as simple as it could be
- Pro: no distractions, no ads, just typing - very “pick up and play”
- Pro: multiple modes / options for what you type
- Pro: a nice list of color themes to choose from (not updated in a long time though)
- Con: no record-keeping / stats / etc.
- Pro: detailed record keeping and some analysis; it’s got graphs!
- Pro: lots of options & customization in terms of both function and appearance
- Pro: lots of options for the typing content
- Pro: tons of color themes; regularly updated
- Con: literally my only complaint is that their merch is a bit overpriced
Honorable Mention: Keyboard Simulator:
- Geared more towards colorway theory-crafting, but will technically respond when you type, animating the on-screen 3D keyboard to match and does include a typing test mode
- Pro: it’s fancy! 3D graphics and completely customizable colors, and with plenty of layouts built-in
- Pro: it’s fun to mess around with
- Con: no record keeping / score tracking / etc. (more of a visual design tool than a typing test site)
I remember Mavis Beacon, Math Blaster, Mario Teaches Typing… and some reading comprehension game involving robots and a mad scientist. I had a pretty decent little collection of edutainment games on my DOS / Windows 95 machine.
If you’re into edutainment nostalgia and somehow aren’t already aware of the YouTube channel LGR, he has a whole series on the subject: