This was a mostly good experience using v1.1.3. I’m not a particularly sophisticated designer, and among other things I don’t spend nearly enough time properly constraining my sketches, but FreeCAD finally felt like it has most of what I want. Toponaming seems to have been addressed well enough that I didn’t see a need to obsess over manually avoiding it, just making sketches on surfaces like I would in any other app. Then, I rely heavily on projecting features into my sketches as construction lines, and FreeCAD has finally made that intuitive; it was a nice surprise.
There are still some things I ran into on this quick design that I think would have been smoother in the Alibre install that lives on my Windows disk. First, FreeCAD still lags behind on heuristics as to whether and where I want to snap points, but that is exactly the sort of thing that I assume is very expensive to test and decide on, plus actual implementation, so I get it. Next, filleting in 2D is a pain, either imprecise or requiring a tedious use of extra construction lines to set the radius; it’s odd because 3D filleting works completely fine as a UI matter. Finally, I was trying to move a 2D feature, and it broke the parametric history in a way I couldn’t quite figure out, so I just deleted the sketch and re-did it. That last one could have been really bad, but I got lucky.

